Thursday, December 15, 2011

Energy Slides

Power poin presentations

Bioenergy presentation








Wind energy presentation
1. Describe one thing that surprised you about the energy source that you researched and presented.
One thing that suprised me about my energy source was the different kinds of wind turbines there are as well as the different uses for bio energy.
2. Describe one thing that surprised you about an energy source that another team presented.
The one thing that suprised me the most about the other group's slides was that we depend more on coal as an energy source than most of the other energy sources.
3. Describe and defend what you believe to be the most important technological need regarding energy.
The most important energy source was solar energy because solar energy is a less harmful energy thaother sources.

Tuesday, November 15, 2011

Deep Dive 2

Deep Dive 2 & Questions

1. “From the buildings in which we live and work, to the cars we drive, or the knives and forks with which we eat, everything we use was designed to create some sort of marriage between Form and Function.”



2. The folks at IDEO state that they are not experts in any given area. But, they do claim to be experts on the Processes of how to define stuff, which they apply to the innovation of consumer products.



3. After the team of designers is brought together, told the problem, and informed they have five days to “pull it off,” what phase of the design process do they immediately engage in?
  • Brainstorm 
  • Give useful comments 
  • Come up with ideas

4. Give two examples of what the team members did during this phase.

a.  Give information and facts about the problems


b. Brainstorm and work as a team (or otherwise teamwork)




5. List five rules-of-thumb that IDEO employees follow when they share ideas during the brainstorming phase:

a. One conversation at a time

b. Stay focused on topic

c. Encourage wild ideas

d. Defer judgement

e. Build on the ideas of others




6. Why should wild (and sometimes crazy) ideas be entertained during the brainstorming phase?
 Because with crazy and wild ideas they come to be brilliant ideas, and if we only came up with normal and "boring" ideas we wouldn't have the brilliant ideas we have today.








7. After the brainstorming phase was over, the team narrowed down the hundreds of ideas by voting for those ideas that were not only “cool” but also build able in a short period of time. What phase of the design process is this called?

The phase of design is called the the Enlightenment and Error process.


8. IDEO believes that the ideas and efforts of a team will always be more successful than the planning of a lone genius.



9. Once the ideas were narrowed down and divided into categories, the group was split into four smaller teams. What phase(s) of the design process was each of these groups responsible for?
One group was responsible for shopping.
The second group was responsible for safety.
The third group was responsible for the checkout.
The final and last group was responsible for finding the stuff you need. 


10. The leaders at IDEO believe that playful behavior and a fun environment are two important reasons why their employees are able to think quickly and creatively to produce innovative results.



11. Sometimes, people come up with great solutions that work by trying their ideas first, and asking for opinion later.



12. Design is often a process of going too far and having to take a few steps back. What phase of the design process would the critique of the four mock-ups come under?

The phase in which the critique of the four mock-ups come under would be the Re-finding and Communicating results process.





13. Upon critique of the four teams’ models, it was obvious that none of the teams had developed an optimum solution. However, the people at IDEO believe that it is important to fail often in order to succeed sooner.



14. What percentage of the entire week’s time did it take to fabricate the final prototype?
The final prototype was fabricated in a time span of 1 day- 20%.

 



15. Instead of showering his design team with a tremendous amount of praise, what did the boss require his employees to do with their new design?

The boss required his employees to improve on there design.



16. Of all the things that we are surrounded by every day, what has not been placed through the design process?

Human body and nature have not been placed through the design process.





Conclusion

1. What did you find to be the most impressive part of the team’s effort?

The most impressive part of the team's effort was that they all work as a team, how nobody criticized each other's ideas and how the final product was effective, successful, and seemed astounding. 






2. What advantages are there to having a design team with members that have non-engineering backgrounds?

Some of the advantages might include that some of the members might have crazier ideas, help the members who have engineering ideas improve on those ideas to create a better product, and it provides information from each person who are from all different types of fields not only in one specific field of engineering. 








3. There was a point in the process where a self-appointed group of adults stepped up, stopped the ideas, and redirected the group to break up into teams. Why was this done?

This was done in order for the individual teams to come up with better and more ideas in the lowest range of time in order for them to go on to the next step or process.






4. At the end of the video, Dave Kelly states, “Look around. The only things that are not designed are the things we find in nature.” Can you think of anything that would contradict this statement?

I don't think this statement could be contradicted because every idea is done by thinking in the most minimal way possible, but only the  things in nature are not  engineered upon.

Friday, October 7, 2011

Emergency supply list

Define the Problem (1pt) - What types of emergency situations might you and your family need supplies for? Include an image at the top of your post related to one of them. List at least 3 types of emergencies you want to consider for your list.
  1. Earthquake
  2. Tsunami
  3. Blackouts
Brainstorm Ideas (1pt) - List at least 20 ideas for supplies you could use for the given emergencies (number your ideas). Get input from at least one other student (list student next to any ideas they shared). Remember the rules of brainstorming is that there are no rules.
  1. Water
  2. Canned food
  3. Money
  4. I-pod
  5. Batteries
  6. First aid kit
  7. Shoe
  8. Flare gun
  9. Knife
  10. Cell phone
  11. radio
  12. 2 way radio
  13. Megaphone
  14. Blankets
  15. Pillows
  16. inflatable boat
  17. flashlight
  18. lantern
  19. clothes
  20. Dc-Ac converter

Generate a Solution (1pt) - Given the constraints listed above, generate a list of supplies for you and your family.
  1. Water
  2. Canned food
  3. Money
  4. I-pod
  5. Batteries
  6. First aid kit
  7. clothes
  8. flashlight
  9. duct tape

Solicit Feedback (1pt) - Get specific "+, delta, ? and !" feedback from your family. List who shared what input with you.
  • + Listing first aid kit as first priority
  • ? What if there are wildfires
  • ! Escape routes would be very convenient
 Refine your Solution (1pt) - Adjust your plan based on your feedback. Cite a specific change based on each category of feedback (+, delta, ? and !).
Maybe, have the escape routes, the first aid kit, and the inflatable raft at hand just in case.

Tuesday, September 27, 2011

Moustraps Race cars

Achievements (by stage):Our car achieved 15/15 in this event
"Brainiac" - Brainstorm solutions for your design. Generate a list of at least 10 ideas/concepts.
  • small car
  • six wheel axle
  • added ruler to mousetrap
  • added ruler to the car to launch the vehicle to accelerate further
  • big rubber wheels on the front and the back wheels are small
  • Launch the vehicle at the 6 inch mark line to make it go faster and further
  • Extra block in middle of wheels
  • wheels made car flip and gain speed
  • wheels had stabilizers
  • car had 3 blocks to stabilize 
 "Visualize It!" - Create a sketch of a design and label key features.



Build:"Build It" - Build your design. Document it with a photo.














"The Price of Glory"-If each part you use costs $1, generate a total cost for your build (This info will be used to generate "cost" data to add a pricing element to the game next year).
  • (4) wheels-$4
  • (2) Axel's-$2
  • (2) Black box-$2
  • (1) Ruler-$1
  • Total-$9
"Competitor"-Compete in the 2nd Annual Mousetrap Race car Challenge.Yes, we entered our car into the race and competed

"Long Distance Winner"-Travel the furthest in the race.Yes, our car traveled the furthest 20 tiles

"Going the Mile!"-Travel the furthest or second furthest in the race.Yes, our car also went the furthest and the second

"Led Foot" - Be the team with the fastest time covering the first 24" of the track.Yes, our team had a fastest acceleration out of all the other teams and were the first to get .33 seconds and 24'' mark

"Heavy Foot" - Be the team with the fastest or second fastest time to cover the first 24" of the track.
Our team had the fastest speed which was .33 seconds and we reached 20 tiles

"Feedback" - Collect feedback (at least one each of +, change, ? and !) from yourself or your classmates.
+ Very tightly small car
? Should we use two big wheels on the front or back
! Car has great height, but when it lands it sometimes goes back

Iterate:"Re-work" - Change your build based on your experience with the race/feedback you collected. Document any changes.Our race car had two big wheels and two small wheel, but if I did it again I would change all the wheels for smaller ones 

"Game Changer" - Develop a new rule or change to the game that you feel would make the event better. Explain your concept.
Making the car, as small as you can make it

"Name it" - Invent a name for an achievement that you think is better than what we have currently."Just build it"

Clean Up:"Leave It Cleaner Than You Found It" - Did you leave your workspace cleaner than you found it? Explain.
Yes, we all cooperated and cleaned all the supplies and we actually worked like a good structured team.

Reflection:"Design/Build" - What is a "Design/Build" process? How did your experience with this challenge relate to that? Why might you experience this in a career related to technical innovation?
 The design/build process is techniqucally what your teams decides to do a certain idea, but eventually get a better and new idea and stick with it.

Yes, we can relate because that's what happened inside our team.
Someone can actually experience it by creating anything and changing it later on.












 








Tuesday, September 13, 2011

My First Blog Post

Hello this is Armando and this is my blog.

I play many sports and out of those, sports soccer is my favorite hobby.